This new version is actually a rewrite from the ground up, and it fixes several issues that the old one had, including the problem where the controller wasn't receiving touch events and, of course, the fact that it didn't work on 3.0. It also includes more OpenGL-related convenience functions, and a class that makes it easier to do texture mapping.
Empty OpenGL ES Application Project Template Updated for 3.0
This new version is actually a rewrite from the ground up, and it fixes several issues that the old one had, including the problem where the controller wasn't receiving touch events and, of course, the fact that it didn't work on 3.0. It also includes more OpenGL-related convenience functions, and a class that makes it easier to do texture mapping.
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